OnTrack
This session will focus on how schools can use OnTrack to create and track professional learning for teachers that occurs at the local building.
Are you ready to break out of your usual lesson plans and routines? Come experience Breakout EDU for yourself and discover how problem-solving can spark new interest in any curriculum area!
"Breakout EDU creates ultra-engaging learning games for people of all ages. Games (Breakouts) teach teamwork, problem solving, critical thinking, and troubleshooting by presenting participants with challenges that ignite their natural drive to problem-solve. Speciality K-12 Breakouts can be used to teach core academic subjects including math, science, history, language arts and have embedded standards that apply problem solving strategies within a real world or collaborative context." (breakoutedu.com)
Will you be able to escape?
Research shows that students using i-Ready Math instruction score 65% higher than their peers not using the program. Wouldn’t you love to have access to this software for your students (free of charge)? Come learn how you can get licenses for your school through the STEM Action Center (part of the Governor’s Office of Economic Development). Built from scratch to meet the rigor and complexity of the Utah Core Standards, i-Ready Diagnostic & Instruction (Math and Reading) are being used with more than 60,000 students across Utah.
i-Ready identifies student needs down to the sub-skill level and provides targeted, individualized online instruction. Utah teachers and administrators love the robust, easy-to-use suite of reports which provide additional personalized instructional recommendations which can be used in a blended environment to help move students to grade level."The Powers of PowerPoint"
A workshop geared at early childhood teachers (K-3), but could be adapted for older grades. We will explore PowerPoint as a platform to customize and create lessons and materials for the classroom. An overview of creating simple materials, such as worksheets or games, to slightly more advanced techniques in developing interactive lessons. We will also explore how to obtain and utilize digital media like developmentally appropriate fonts and clip art.
This session will focus on and address the following guiding questions: